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I'm not sure why I called this episode Adlertag. I guess it's to bookend my discussion & exploration of the Battle of Britain. Last time was just the intro, but by now I've started. Hence, the Eagle Day reference. You can bet that episode 7.3 will be The Hardest Day, and that will be that. It took me so long to get to this one because I've been distracted. I played games, read books, watched movies, and recorded two great interviews that you'll hear. (Plus a third interview I'm saving for 7.3.) And then...I found out I'm moving to France. This is a temporary reassignment for work, a very exciting opportunity for my wife & I (kids are in college, staying here), and it's meant that my free time evaporated due to preparations. Those are mostly finished now, and I had a window of opportunity to finish the recording & editing for this podcast. Whew!

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I'm super excited to interview designer Ben Knight, who may not have been on anyone else's wargame podcast yet. Ben designed a game I discussed in my first Wargames To Go episode, the double-blind game about Across the Potomac. I would've been happy to hear him discuss anything, including that old Command Magazine game, but what I really was after was a talk about his Battle of Britain game, London's Burning. He tells some stories about its development, and I think it provides a window into his approach as a designer. Good stuff. Some day I'll play his Victory at Midway and perhaps I can have him back on the show then.

Besides the designer of London's Burning, I interview another fan of the game, my friend Doug Adams. Doug denies he's a wargamer, but I know otherwise. Doug is someone I've known online for 20 years...but we've never met or even spoken to each other before this interview. He's in Australia, and I'm in California (until I'm in France!).




Remember to follow along & chime in on my discussion thread (and geeklist) for all of my Battle of Britain thoughts & explorations. If you're a wargamer on social media, follow me on Twitter (@WargamesToGo). Feedback is always welcome.

 


Movies
Battle of Britain
First of the Few
Mrs. Miniver
The One That Got Away
Reach for the Sky
Piece of Cake



-Mark

P.S. Time to fess up--if my voice sounds funny when I say "Ben Knight," it's because in post-production I kept saying the name of another wargame designer, Ben Hull. Oops! Had to fix that. The recording was made in a variety of settings, some outside, some over dodgy Skype connections. I pieced it all together like Doctor Frankenstein, and I hope the end result is good enough. I thought it was.

Direct download: WGTG_7-2_Battle_of_Britain_Adlertag.mp3
Category:general -- posted at: 5:04pm PDT

Time for a new series! I've already started into several games, movies, and books about the Battle of Britain, and this intro podcast will catch you up with my plans. It's an audio version of the discussion thread and geeklist detailing the explorations I'm doing with this topic.

Also, up front I wanted to point out that I'll be heading to GMT's warehouse weekend event in a few days. If you'll also be there and listen to my podcast, look me up! At least say high and get yourself a podcast listener button. I'll have them onhand for both of my podcasts. As of this writing, I think I've got games lined up for Wild Blue Yonder, Liberty or Death, War in the Wind, and Fading Glory. I'd love to try Hitler's Reich, and may have already told my friends I'd give Talon a try. Between those plans, and some inevitable fillers, I bet I'm already over-subscribed for the weekend! I'm really looking forward to it.

-Mark

 

Direct download: WGTG_7-1_Battle_of_Britain_Introduction.mp3
Category:general -- posted at: 4:29pm PDT

With this episode, I'm wrapping up my exploration of the opening of WW2 in the Pacific. What started with Pearl Harbor and a vacation to Hawaii expanded into an education via games, films, and books about the many offensives launched by Imperial Japan on that fateful day.

It opens with my interview of friend & wargame designer/developer, Steve Carey. Steve won the Charles S. Roberts award for We Must Tell The Emperor, his small-format solo game about the entire Pacific war--which I discussed in episode 2. (He won the award a second time for an analysis article in C3i magazine.)

Then I go on to discuss a bunch of games I played on these topics, followed by movies, books, and even some sites visited.

 

-Mark

Direct download: WGTG_6-4_A_Month_of_Infamy_Philippines_Wake_Singapore.mp3
Category:general -- posted at: 8:20am PDT

Even though this podcast series is covering ALL the offensives Imperial Japan launched in December 1941, most of first think of the raid on Pearl Harbor. It was the impetus for me to start learning about all of these other offensives, too. In this "chapter" episode, I'll cover my own visit to Pearl Harbor, books & films that relate to the infamous event, and a few games, too. 

Direct download: WGTG_6-3_A_Month_of_Infamy_Pearl_Harbor.mp3
Category:general -- posted at: 9:29pm PDT

Continuing with my new idea of releasing incremental episodes of my podcast that all deal with the same subject, here's the second one about the events of December 1941 in the Pacific. The main feature is my interview with game designer Mark Herman. At the end I decided to record my reply to the recent Bonding with Board Games/HAMTAG episode "Top 5 Wargames That Made Me the Grog I Am Today."

Ogre/GEV

Air Force

Up Front

Strategy & Tactics magazine

Panzerschreck magazine

Remember to follow along & chime in on my discussion thread (and geeklist) for all of my Month of Infamy/December 41 thoughts & explorations. If you're a wargamer on social media, follow me on Twitter (@WargamesToGo) and Facebook. Feedback is always welcome.

-Mark

Direct download: WGTG_6-2_-_2015-11-08_-_A_Month_of_Infamy.mp3
Category:general -- posted at: 9:47pm PDT

Here's that new idea I was talking about--the first of smaller episodes that get released as I go on my exploration of a topic. Not much in the way of links & notes, as you can find those in the discussion thread and geeklist, above. I'm still figuring out how, exactly, I want to do this new format. Feedback is always welcome.

-Mark

Direct download: WGTG_6-1_-_2015-10-07_-_A_Month_of_Infamy.mp3
Category:general -- posted at: 6:08pm PDT

 




Timestamps (approximate)

12:09 - Andrew Hobley interview (Bicentennial Waterloo gaming)
38:25 - Pete Belli interview (One-Minute Waterloo)
1:02:45 - Books & Films
1:19:45 - Paul Comben interview (Waterloo wargaming)
1:59:30 - Games I played




Maybe now I'm getting the hang of this, not biting off more than I can chew for the the next episode. Might be fewer films & games discussed here, though then again maybe that's not true. Regardless, this episode didn't swamp me as much as other "recent" ones have. Getting one of those episodes out every few months would work well with me, because that's about the pace that I want to explore new topics in military history.

This time I'm digging into another historical anniversary--the bicentennial of Waterloo. That happened earlier this summer, on June 18. I'd played a few Waterloo titles already, and more came after that date. I saw some films/docs, and found others. I listened to a couple audiobooks, read magazine & Wikipedia articles, and flipped through some library books.

I also interviewed some gamers. Three of them, in fact, and I think you'll enjoy their stories. I've participated in some wargame anniversaries before, but this one was different. It seemed to me there was more participation by wargamers around the world. Very fun to be a part of that! It was through reading interesting reports & opinions from other anniversary wargamers that led to these interviews. Andrew Hobley played a BUNCH of Napoleonic wargames on their bicentennials, so Waterloo was the culmination of his experience. You may have seen his fantastic session reports here on BGG. Pete Belli is an active hobbyist that a lot of people know. He's been playing for a long while, and has worked on many of his own designs, too, including One-Minute Waterloo. That's no joke--one minute. The design goal & process is interesting. Finally, Paul Comben has posted detailed analyses of several Waterloo titles over on The Boardgaming Way and The Boardgaming Life (two similar-sounding sites that are actually distinct). He shares some of his observations.







The Waterloo battlefield is another I've been fortunate to visit. This was back in 2012, part of the same trip mentioned previously that took in other sites along the Franco-German-Low Countries border. Here I am doing my impression of Sous-Lieutenant Legros, only where he had an ax I had an iPhone. (Plus, I took this photo at the wrong gate!)



-Mark

P.S. Here's what's coming up next on Wargames To Go: games, films, and books about the events of December, 1941 in the Pacific! That means Pearl Harbor, the Philippines, Wake Island, and Force Z. Check out my geeklist for notes.


Links

Wargames To Go 5 - Waterloo notes Geeklist

Andrew Hobley's Bicentennial replay
Pete Belli's One-Minute Waterloo
Paul Comben's articles on The Boardgaming Way, and The Boardgaming Life


Books
Napoleon: A Life, by Andrew Roberts
Waterloo: The True Story of Four Days, Three Armies and Three Battles, by Bernard Cornwell
Wikipedia (Battle of Waterloo)

Films & Docs
Waterloo
Napoleon (1955)
Sean Bean on Waterloo
The Duellists


 





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Mark Johnson's irregular podcast about small wargames
Direct download: WGTG_5_-_2015-09-10_-_Waterloo.mp3
Category:general -- posted at: 10:12pm PDT

Timestamps (approximate)

   8:37 - Ted Raicer interview

  59:18 - Books & Films

1:12:30 - Games

1:32:11 - Visiting the battlefields

 

I sort of did it to myself again, aspiring to play more games and learn more about the subject matter of this episode. I swear I'm getting calibrated on myself, though, and have big plans to think smaller next time.

:)

Historic anniversaries in wargaming are appealing to me, because the occasion often leads to the some of hobby community focusing on the same topic. It gets discussed online, good games are suggested, and sometimes there are even new books & documentaries that become available. That was certainly true for 2014's centennial of the start of World War 1. I jumped in, finally reading Barbara Tuchman's famous Guns of August (well, it was an unabridged audiobook), listening to podcasts, watching several dramatic films & documentaries, and playing several wargames. Plus, I was lucky enough to visit some of these battlegrounds on a vacation last summer, which I discuss at the end.

When wargamers think of WW1, they probably think of designer Ted Raicer and his many games on the subject. Although Ted's games are typically much larger than the small ones I prefer personally, I still had to try at least one of Ted's games. Even better, Ted was willing to be interviewed for my podcast! We talk about the hobby, but what I really wanted from him was his insight as a historian about The Great War. 

I can't speak highly enough about The Guns of August. It's a Pulitzer-winning classic of history and literature for a reason. It's that good. I certainly thought so, anyway. It taught me a lot about this period in history. So did Joe Miranda's companion magazine article  in Strategy & Tactics to his game, Reinforce the Right! I really appreciate the connection between wargame and history that is most exemplified in our hobby's magazine articles.

Returning to something I first planned for this podcast, I tried to see a number of films that relate to the subject. Unlike with the games I played, here I was a bit looser about the particular period of the war depicted. Though my gaming focus was just on the western front in 1914, in films I took in the entire war, the "over the top" hellscapes of 1916-17, and even some theaters away from France. Some of these films are well-known, others less so. I was helped by a foreign film series put on by my local community college. I'm so glad that introduced me to La Grande Illusion, for example. (Less thrilled with Oh! What a Lovely War.)

Besides the dramatic films, there were three outstanding documentaries I viewed, as well. The Guns of August was a doc I never knew existed as a companion to the book. The other two were outstanding works from BBC. 

As for the games I played, they're mostly smaller offerings. That's always my preference, and was easy to find more than enough games to choose from. Too many, in fact. Before and during my "research phase" I used a geeklist to list & comment on the games I played, or why I wasn't getting to some others.

The games I played were Paths of Glory, 1914: Opening Moves, We Shall Fight on the Marne, La fleur au fusil, août 1914, Reinforce the Right!, France 1914, and Over the Top! Mons. Some of these games are lighter (some of them quite light/small), but not all of them. This is another aspect of the podcast I'm starting to figure out--just focusing on the games that are best for me. But how could I have skipped Paths of Glory?! I couldn't. (I forgot to discuss one more tiny wargame I tried, ATO's postcard game Fateful Days. It was too minimalist, even for me.)

Finally I wrap up with some description of the WW1 sites I've been fortunate enough to visit. In 2012 I went to Verdun and the surrounding area, while in 2014 I went to the Marne and saw different sites. Both visits were very moving. Here are a few photos. (By the way, on the podcast I say that the best preserved/restored WW1 trenches are in Ypres, but I misspoke--they're at Vimy Ridge.)

-Mark

Direct download: WGTG_4_-_2015-06-04_-_Western_Front_1914.mp3
Category:general -- posted at: 5:23pm PDT

This is a long episode. If you want to skip ahead, here are some approximate timestamps within the recording you can jump to:

0:00 - My intro, poll results, BGG.con attendance, etc.
0:15 - Vasey interview pt 1 (background, his games)
0:51 - Vasey interview pt 1 (ECW)
1:51 - Cruel Necessity report
1:58 - Unhappy King Charles report
2:06 - Winceby report
2:13 - Langport & Naseby report (TCS series)
2:28 - Cromwell's Victory report
2:33 - Roberto Chiavini interview
2:49 - Other wargaming recaps (Monitor v Merrimack, Salvo, Caesar XL, Gettysburg [Wallace])
2:58 - Flowers of the Forest report
3:03 - Vasey interview pt 2 (Flowers of the Forest)




Ok, I bit off more than I can chew. whistle

I've been doing my other podcast for nearly a decade, and those listeners know I've occasionally had a long hiatus between episodes while life intervened (work, kids, whatever). That's true about the gap between WGTG 2 and this new episode, but there's something else, too. I'd turned the episode into a giant project for myself. It felt like I was writing a term paper. That's because the subject of wargaming is so deep, so worthy of study & analysis. However, I also want to get the episodes out in a more timely manner (quarterly, let's say), so I need to set my sights a little lower. I'm learning.

As long promised, this is my episode focusing on battles of the English Civil War(s). I was motivated to jump into this topic for two main reasons: 

1. I didn't really know anything about it, so stood to learn a great deal
2. The history podcast Revolutions, by Mike "History of Rome podcast" Duncan covered this subject in its first series


"Charles Vasey"

Roberto Chiavini

Although I initially thought I didn't own any games on this subject, I did have a couple on the shelf, acquired several more, and played another via VASSAL. That took some time, but is what I wanted to do in order to learn. I also did some reading, but that was primarily Wikipedia & skimming a library book. I watched the dramatic film Cromwell, and several documentaries available on YouTube (see Links, below). Best of all, I managed to score two interviews with game designers on these (& other) topics. This episode includes a written interview with Roberto Chiavini, and an extended audio interview with Charles Vasey. The latter is the wonderful centerpiece of this episode. Plus, I always want to include some brief comments about my earlier poll, the other (non-ECW) wargames I've played, and upcoming plans.

So, you see? I managed to stuff a WHOLE LOT into this episode. Too much, probably. But as I say, I'm getting the hang of what I want to do with WGTG. Episode 4 will be smaller in scope, and quicker to publication, a promise I'm making to you & me both!

The games I played were Unhappy King Charles! WincebyFairfax's Revenge: the battle of Langport 1645Naseby: The End of a ReignCromwell's Victory: The Battle of Marston Moor, and Cruel Necessity. So you see that I have two strategic level games and three battle games (grand tactical level, I suppose). Along the way, that touches five game systems (CDGs, Markham's Royalists & Roundheads, Roberto Chiovani's TCS, SPI's 30YQ Quad, and States of Siege). Even at that, I'm obviously missing a major series of games on this topic, Ben Hull/GMT's Musket & Pike game, This Accursed Civil War.

Under the circumstances, I thought it best to get into the Vasey interview right away, since that's the centerpiece of this episode. Charles Vasey is someone I've observed with quite a bit of interest for a long while. His game design paradigm is notably different from most designers, and from most of the games I play, frankly. If you haven't read any of Charles' writings about chaos in (war)gaming, you absolutely should. Fascinating. Of course I wanted to interview Charles about his card-driven strategic level English Civil War game, Unhappy King Charles! . However, we also spoke about the history more generally, as well as Charles' other games such as The King's WarChariot LordsThe 2010 Election, and Tsushima. Plus The Flowers of the Forest, one of his earlier games that was recently given a nice, new edition in Battles magazine.

Since it took me so long to get this episode out, a few other wargames NOT related to the ECW worked their way onto my table during this same time. There's Vasey's The Flowers of the Forest, but also Martin Wallace's euro-wargame hybrid Gettysburg (not much of a euro, as I'll discuss), Monitor vs Merrimack: Battle of Hampton Roads, 1862Caesar XL,and Salvo!.

Direct download: WGTG_3_-_2014-10-06_-_English_Civil_War.mp3
Category:general -- posted at: 1:52am PDT

Well, shoot, that was a longer interval than I'd planned. But here, finally, is the second episode of my wargame podcast. As before, the episode features me talking about broader topics in the first half, then transitioning to discussion about individual titles in the second. In between I've got an interview with wargame designer Darin Leviloff, too.

The focus of the episode are the [url=http://boardgamegeek.com/boardgamefamily/3245/victory-point-games-states-of-siege-series]States of Siege[/url] family of solitaire games published by [company=8007]Victory Point Games[/company]. In all of these the player is assaulted from multiple sides, and can't really maneuver. Instead, you fight off the attackers as long as possible. The system has been used for subjects ranging from Imperial Japan in WW2 to a zombie horde to the French Revolution. Though they are simple and abstract (some would argue whether they're wargames at all--I say they are), the card-driven play presents a narrative that is fantastic for learning about the subject. I'm eagerly looking forward to another in this series about the English Civil War.

Speaking of the ECW, that will probably be the focus of my next episode. I'm very interested in the topic right now, having my imagination fired by Mike Duncan's excellent podcast [url=http://www.revolutionspodcast.com/]Revolutions[/url]. Along those lines, I also describe other subjects I'm considering for upcoming podcasts. I welcome your feedback.

And speaking of feedback, I received some good emails that I share on this episode. That's something I've done from time to time on my other podcast, [url=http://www.boardgamegeek.com/blog/1215]Boardgames To Go[/url]. I think of it as the "letters" column you'd often find in a wargame magazine or newsletter. Since some of the feedback asks a question, you can hear my answer and suggest something else to the person who wrote in.

Direct download: WGTG_2_-_2014-01-29_-_States_of_Siege.mp3
Category:general -- posted at: 8:33am PDT