Wargames To Go (general)










October 2018
  1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 31


A solo episode this time. That interview with author and designer Joe Balkoski is still coming, but not quite yet. He's got the little matter of his own retirement and a well-deserved vacation to deal with first. Ok, no problem, I just recorded this episode to record more thoughts about a variety of D-Day games I've played. Then I get to share my own travelogue from my visit to Normandy in 2014.

Playing those games, it got me thinking about smaller wargames, in general. Every so often there's a discussion posted online (here on BGG, perhaps in the wargaming twitterspace, or something else) where a gamer asks if there are any good, shorter wargames out there. YES! There are LOTS of them. These are the games I seek out. However, they often are less well known, because for many years the hobby has focused on the beefier end of the spectrum when it comes to wargames. It's easier to find monster wargames (see? they even have a term for it) than shorter ones.

Yet the shorter ones are out there. New wargamers tiptoeing into the hobby may ask for them, but just as often it's an experienced wargamer who still wants to enjoy the hobby but cannot host weekend-long setups any longer. Weeknight Wargames is what I tried to call them. Ones you can play in 1-3 hours. Whatever they're called, they can be found. One of these days I need to make my own geeklist with suggestions. When I do, I'll link to it here.

If you're not a Twitter user (or don't follow me), but still want to see my photos and short videos about some wargames, just go to http://www.twitter.com/WargamesToGo.



Remember to follow along & chime in on my geeklist/discussion) for all of my Korean War explorations. If you're a wargamer on social media, follow me on Twitter (@WargamesToGo). Feedback is always welcome.

Direct download: WGTG_16-2_D-Day_Continued.mp3
Category:general -- posted at: 5:20pm PDT

At long last I’m getting to the D-Day episodes. It may seem long to you because I skipped last month (April). But it’s a lot longer than that. I visited the Normandy beaches on vacation back in 2014. I figured I’d record a podcast about that and play some related games soon after. Then when I went to live in France from 2016-2017, I brought a number of Normandy games with me, again thinking I’d get to them. In both cases, other things took their place, and my D-Day podcast was pushed back & back. Now, though, I’m getting to do it, and synced up with the anniversary of the battle. (I always prefer to play wargames around the anniversary of their battles, because the weather outside fits the action on the map a little closer.)

In this episode I briefly mention the books & movies listed below, talk about my recent time at GMT’s Weekend at the Warehouse, then dive into the extensive geeklist of games I aspire to tackle on this subject. I never get to ALL of them, but already I’ve made more of a dent than I’d hoped. It helps that there are SO many D-Day/Normandy games to choose from. That includes some famous biggies, but also quite a number of smaller wargames, as I prefer.

There’s no historical intro to the subject this time—-I’d feel silly doing that, and assume all wargamers geeky enough to seek out my podcast already know plenty about this famous battle. I did, too, but have been very pleased to learn a lot more details that previously escaped me. Especially about the fighting in Normandy to expand the beachhead and create the breakout. Operations Goodwood, Spring, and Cobra are exciting parts of the story I knew less about before this podcast.



Saving Private Ryan
The Longest Day
Band of Brothers (episodes Day of Days and Carentan)
Storming Juno

D-Day, by Anthony Beevor
Parachute Infantry, by David Kenyon Webster
Six Armies in Normandy, by John Keegan
Beyond the Beachhead, by Joe Balkoski

Remember to follow along & chime in on my geeklist/discussion) for all of my Korean War explorations. If you're a wargamer on social media, follow me on Twitter (@WargamesToGo). Feedback is always welcome.

Direct download: WGTG_16-1_D-Day_Introduction.mp3
Category:general -- posted at: 12:10pm PDT

To wrap up my series on the Korean War, I've got a shorter episode featuring just me talking about the games I played. I never get to as many as I'd like--my geeklists are aspirational and for reference rather than predictive!--and the same is true of movies. Nonetheless, my exploration of this subject has been a satisfying one. I went into it not knowing much about the conflict that inaugurated the Cold War, and the defining historical event of my father's generation. Between games, books, movies, magazines, and other podcasts, I now understand considerably more.

What I enjoy most of all is that I feel like I "get" the overall narrative arc of this piece of history. There's the war itself, with its milestone events (invasion, retreat, Pusan perimeter defense, amphibious invasion to the rear at Inchon, reversal of the invasion, Chinese intervention, retreat from the Yalu and escape from Chosin...). There's also the political machinations going on from the end of WW2 to this episode.

Once again, I'm struck by how much I enjoy the old/traditional style of wargaming, with its hexmaps, ZOCs, OOBs, and reinforcement schedules. Even plain, old IGO-UGO rules systems. I recognize those systems have their limitations, but they really help me learn more about a subject. In a related way, I confirmed for myself that I don't really care for tactical systems. When they include the things that are necessary at that scale (LOS, opportunity fire, etc.), I just find that the game rules get in the way of my appreciation of the game and its depictions.





Remember to follow along & chime in on my geeklist/discussion) for all of my Korean War explorations. If you're a wargamer on social media, follow me on Twitter (@WargamesToGo). Feedback is always welcome.

And if you want to anticipate my next podcast series on D-Day, check out its own geeklist.

Direct download: WGTG_15-3_Korean_War_Conclusion.mp3
Category:general -- posted at: 1:05pm PDT

This quarter I finally get to tackle a subject that's been on my to-do list for years: the Korean War. I wanted to this topic because of a connection to my father, and because I previously knew so little about it. Several years ago, when I was just getting back into wargaming after a long hiatus, the military history book club run by Hungadunga here on BGG read The Coldest Winter, by David Halberstam. I was blown away by the story. As the nickname goes, the Korean War was kind of The Forgotten War for me. Except that I'd never really learned much about it in the beginning to forget. Thanks to the book and discussion here at BGG, I learned a great deal.

My dad passed away one month ago, as of the date I'm writing this blog. He didn't share my love of wargames, but he DID instill my interest in military history. We watched many PBS and History Channel programs together, as well as war movies. We talked about history and politics. The Korean War was from his era, when he served as jet engine mechanic for B-47 Stratojets in the USAF. No, those jets didn't fly in that war. They came just after. They were the United States first strategic jet bomber. The momentous first year of the Korean War coincided with my dad's senior year in high school. I'm sure he & his buddies were thinking about their futures as they heard and watched news stories about the retreat, advances, more retreats, and bitter winter fighting for the Army and Marines. A separate USAF was itself only three years old when the Korean War broke out. He went to college for a couple years, then enlisted in that new Air Force. My dad went through basic training during the war's final months, and the armistice was signed shortly after. That makes him a veteran of the Korean War era, rather than the war itself. Instead, he & his generation were the first "cold warriors" of General Curtis LeMay's Strategic Air Command.


My dad, Dale Johnson (1933-2018). Served in USAF 1953-57.[/center]
Consequently, besides a long list of games that cover the ground and air war in Korea, I'll also be exploring a couple titles that include the B-47. It was never deployed in combat--good thing since it had been designed for a nuclear WW3--yet there are some alt-hist games that include it. Doing that is a nice way to still include my dad in my hobby, and even share him a little with my listeners. Many of you have probably gone through something like this. In our case, we are fortunate in that it was a peaceful passing, and we had many good years together. I sure miss him, though.

The Korean War is hardly forgotten when it comes to wargames and movies, I'm finding. Although there are far fewer games on it than WW2, Napoleonics, or the ACW, there are still many great choices for me to investigate. Besides big games that I won't get to, there are smaller games covering the entire conflict, or individual battles. There are others about the air war overhead. Of course, there are several treatments of MacArthur's brilliant Inchon invasion, as well as his misjudged provocation of Communist Chinese forces. As for movies...well, this is one subject where I cannot even watch all of the choices. There are too many!

At the end of February, I plan to feature an interview with designer Joe Balkoski. I'm also starting to think about who I might get for the final Korean War episode in March. Suggestions are welcome.




Remember to follow along & chime in on my geeklist/discussion) for all of my Korean War explorations. If you're a wargamer on social media, follow me on Twitter (@WargamesToGo). Feedback is always welcome.

Direct download: WGTG_15-2_Korean_War_Balkoski_interview.mp3
Category:general -- posted at: 9:41am PDT

Intro show about the latest topic for WGTG - the Korean War

Direct download: WGTG_15-1_Korean_War_Introduction.mp3
Category:general -- posted at: 11:25am PDT

This month's episode brings my French & Indian War topic to a close. As always, it's been very rewarding to dig a bit deeper into a piece of history I thought I knew something about...only to find more layers and connections to the past & present. Even though my time living in Paris is six months behind me, I knew that picking this topic would be a great transition from my somewhat deliberate French-focused outlook of 2016-2017 into the broader world again. That's exactly how it worked. In learning about the F&I War, I chose to focus on the New France part of that story, particular the two centuries of history that came before the Fall of Quebec. I guess you could say I was focusing the "F" in the F&I War. I only scratched the surface of the "I" part. Not surprisingly, the political and cultural history of the native peoples in this region--and their ever-adapting interaction with the arriving Europeans--is a topic all unto itself. Frankly, that's the sort of story that can sometimes be told better by a sophisticated euro, since it involves so much more than military subjects. As far as I know, there isn't a game on that topic, though Mound Builders may be the closest. I own that, and look forward to playing it sometime.

The Victory of Montcalm's Troops at Carillon by Henry Alexander Ogden
(images from Wikipedia)

As for the military history, though, there are many good games on the topic. Typically, I played only a fraction of what I considered when I constructed this episode's geeklist. That's ok--I enjoyed the ones I got to, and will have future opportunities to play some that I missed. (I still wish there was a playably short version of the Battle of Quiberon Bay, though.)

The Battle of Quiberon Bay, 20 November 1759 by Dominic Serres
(images from Wikipedia)

A feature of this episode is my interview with designer Martin Wallace. Probably best known for Age of Steam, Brass, and London, you can tell right there that he's not your average eurogame designer. He's his own thing. Martin's games have always had a heavy dose of history, often political and economic history. It should be no surprise that his designer's eye looks over topics of military history, too. He's now designed a fair number of wargames, all of them innovative and worth a look. His designs don't come from a hex & counter system, a COIN system, or indeed any established system at all. A few of them share common rule systems, but most are unique. Though it's a problematic term (because no one knows exactly what it means), they are often euro-wargame hybrids. Which is right up my alley. When Martin's A Few Acres of Snow was released in 2011, it took a new game design mechanism called deckbuilding and applied to a very specific subject, the French & Indian War. For me, it was love at first sight, and I've never looked back. What a thrill to be able to talk to Martin about it, as well as his general thoughts about wargaming.

Sculptures of James Wolfe and Marquis de Montcalm by Louis-Philippe Hébert in front of Parliament Building (Quebec)
(images from Wikipedia)

Since this is the final episode in the series, I wrap up by talking about the F&I War games I actually played, books, podcasts, and movies. Then it's time to move on to the subject for the next quarter, and planned three monthly episodes: the Korean War.



• Last of the Mohicans (1992)
• Last of the Mohicans (1920) silent
• Northwest Passage more about Robert's Rangers than the passage

• George Washington: The Forge of Experience, 1732-1775, by James Thomas Flexner 
• THE CHRONICLES OF CANADA: Volume II - The Rise of New France, edited by George M. Wrong, H. H. Langton
• Montcalm and Wolfe by Francis Parkman
• Mayflower by Nathaniel Philbrick

• Iroquois History and Legends Podcast
• Thread: Why did New France have so few settlers?
• Thread: Montcalm's early successes

Remember to follow along & chime in on my geeklist/discussion) for all of my French & Indian War explorations. If you're a wargamer on social media, follow me on Twitter (@WargamesToGo). Feedback is always welcome.

And if you want to anticipate my next podcast series on the Korean War, check out its own geeklist.

Direct download: WGTG_14-3_French__Indian_War_Martin_Wallace_interview.mp3
Category:general -- posted at: 10:00am PDT

Two months in and I'm really liking this new schedule of a quarter per topic. Those 90 days feel like enough time to dig into a subject, but also to keep moving so that I get to explore several throughout the year. I'll stick with this for the foreseeable future, and in this episode I share what some of my future topics will likely be.

Plan of Fort Carillon in 1758

The main feature of this episode is another interview with designer Volko Ruhnke. I say "another" because he was on my podcast a year ago to talk about Alesia, while this time he's on to talk about the French & Indian War. Though he's probably best known now as the originator of the COIN system, Volko's first published design was a CDG, Wilderness War. We get to talk about that, as well as an entirely new game system he's working on. I don't know if this is a "scoop" or what because I had not heard of this before, and cannot find anything else about it online. Enjoy! Volko tells about this new system in the context of describing the time he had playtesting games at San Diego's wargaming convention, SDHistCon. I missed going this year...maybe I should make it a priority in 2018?

Wargaming at BGG.con

One of the reasons I didn't make it was that I went to another gaming convention in November, Boardgamegeek's BGGcon. This was my fourth time, having been to the very first (2005), and then three of the past few years (just missed when I lived in France--2016). Although primarily a eurogame event, I'd say perhaps 10% of the gaming is wargaming. Since BGGcon is such a large event (2500+ people over 4+ days), even 10% is quite a bit of wargaming. I did some of that this time, too.

A plan of Fort William Henry, published in 1765

I've got one more designer interview planned for the final F&I War episode, next month in December. At that time I'll also recap the games & movies I've enjoyed. Then we'll put a bow on 2017 and look forward to the new year.


Fort Oswego


Remember to follow along & chime in on my geeklist/discussion) for all of my French & Indian War explorations. If you're a wargamer on social media, follow me on Twitter (@WargamesToGo). Feedback is always welcome.

Direct download: WGTG_14-2_French__Indian_War_Volko_Ruhnke_interview.mp3
Category:general -- posted at: 8:18pm PDT

In the final quarter of 2017 I'm concentrating on the French & Indian War. This first episode is an introduction, giving me a chance to take my listeners along for this ride in history. Perhaps you'll jump onboard and experience some of these games or movies with me.

Hand-drawn map by George Washington, accompanying a printing of the journal he kept of his 1753 expedition into the Ohio Country.

I realize that what I'm calling the French & Indian War is really the North American theater of the Seven Years War (sometimes nicknamed World War Zero), when France and England battled for global dominance throughout the newly expanding colonial world. There were conflicts in mainland Europe, too. I'm not exploring those--I'm just looking at the conflicts of Quebec, Fort William Henry, the forks of the Ohio, the siege of Louisbourg, and so on. However, my reading about the French & Indian WAR (singular) has quickly reminded me that this conflict from 1754-1763 was preceded by a few other wars between roughly the same sides: English colonies versus the French & Indian-allied forces. I have a suspicion I'll be looking into those, too.

One thing that jumped out at me when I created this subject's geeklist is how many good light/short/hybrid wargames there are on it. From Quebec 1759 (Columbia's first block wargame in 1972!) to A Few Acres of Snow or 1754 Conquest (published in 2011 & 2017, respectively), there are a bunch of great choices for wargamers like me that prefer the lighter end of our hobby. I'm still curious about larger hexmap wargames, and the famous CDG on this topic, too.

Map of Louisbourg and its artillery batteries in 1751.

In the podcast I get to talk about the games I saw & played at the recent GMT Weekend at the Warehouse event, too. This is practically in my back yard (a 3-hour drive), so I hope to continue to go to this event once or twice per year. Next month I'll also be going to BGGcon in Dallas, where I'll be playing both wargames and euros. Hope to see you there! Say hi and ask for a podcast button to display proudly!


This 1797 engraving is based on a sketch made by Hervey Smyth, General Wolfe's aide-de-camp during the siege of Quebec. A view of the taking of Quebec, 13th September 1759.

Last of the Mohicans (1992)
Last of the Mohicans (1920) silent
Northwest Passage more about Robert's Rangers than the passage
Fort Ti I think this is on YouTube
Barry Lyndon I know this is European Seven Year War, but it's also Kubrick


Remember to follow along & chime in on my geeklist/discussion) for all of my French & Indian War explorations. If you're a wargamer on social media, follow me on Twitter (@WargamesToGo). Feedback is always welcome.

Direct download: WGTG_14-1_French__Indian_War_Intro.mp3
Category:general -- posted at: 8:03pm PDT

It's been an interesting couple months, delving into the Franco-Prussian War, including the events the led to it, and the after effects. It definitely feels like a historical pivot that transformed the Europe of Napoleon's time into the European political landscape that we still know today...and one that had such tragedy awaiting it in the 20th century. However, it wasn't a World War. It wasn't even a war that engulfed most of Europe as the Napoleonic ones had. This was contained, with neutrality and borders respected.

I have the pleasure to interview Charles Vasey again for this episode. He designed a game about one of the war's most famous battles--but one that's tricky to treat with traditional wargame design & play thinking. Although now it's easy to find his game in issue #24 of Against The Odds magazine, in the 1990s it was a DTP/PNP title, back when those took more work to find, acquire, and enjoy. Before its time! It was a great opportunity to speak with Charles about his game, and more generally about innovation in wargame design.

As usual, my ambitions to play many games on a topic exceeded my available time. That's ok. Some I played all the way through, others I set up and studied the rules, and some others I merely purchased (or already had)! I remind myself that this is my hobby, not my job. While it would be fun to keep exploring this topic, there are so many wargaming subjects I've yet to explore that I have to move on.

Charles mentioned that there didn't used to be very much literature about the FP War in the English language, but this has changed in the past twenty years. That has enabled a flowering of good games on the subject, too. As for the film, though, the pickings are still slim. On the other hand, that obscurity led me to find different films & formats that were interesting discoveries in themselves.

I think you'll hear in this episode how I'm coming to embrace the fact that the games themselves are a jumping-off point for me for a topic. It was where I started, and the hobby remains the core of my historical interest. However, as I've gotten back into wargaming for the past several years, I'm realizing that I'm energized by learning and thinking about these topics for a few months, exploring them through various "media" (wargames, movies), considering their impact on world history, and then moving on to another subject. Very rewarding.


P.S. The first weekend in October I'll be at GMT's Weekend at the Warehouse event in Hanford, California. Later in November I'm returning to BGGcon in Dallas, Texas. If any listeners go to either of these events, too, please track me down and let me know. I'd love to hear what you think. (I may be part of a podcaster panel discussion at BGGcon, too. Details are still being worked out.) I'll have buttons/badges for both of my podcasts that you can pin to your shirt, game bag, or whatever.

Movies (as listed before, plus...)
Bismarck (also on YouTube)

A Day of Battle by David Ascoli


Jump onto my geeklist/discussion) for the next subject of my podcast, the French & Indian War. If you're a wargamer on social media, follow me on Twitter (@WargamesToGo). Feedback is always welcome.

Direct download: WGTG_13-2_Franco-Prussian_War_Conclusion.mp3
Category:general -- posted at: 3:33pm PDT

Now that I'm back for good and getting a handle on things, I want to try returning to an earlier "format" I had for the podcast. That is, a small series of shorter episodes on each topic while I'm exploring it. That way, I don't excite my listeners about a topic just as I'm leaving it behind (the way it happens with those longer, mega-episodes). I did this a few times before, and I'm trying it again. I'd appreciate feedback on this approach.

My one "leftover" topic from my time living in France is the Franco-Prussian War. Twelve months ago I took several games on this topic with me overseas, but I didn't get to them until I moved back home. That's not to say that I didn't see a few sites that relate to the war in some way, or didn't think about it while I was there. I did. However, the games I'm just getting to.

The FP War is one of those topics I only had the slimmest of notions about before I became a historical wargamer. I knew the approximate time period, that it led to German taking the territory, and that this also led to the hostilities of World War One. I supposed I'd heard of the Paris Commune, but its connection to the FP War was very fuzzy in my mind. Well, as I always love about this hobby & podcast project, I'm now learning a lot more. Peeling back another layer of the onion of history, since there are always so many connections to events before & after.

The games I'm just getting to, and there are several good ones (large & small) that you may want to explore with me. Books, magazines, podcasts are well underway. Movies...well that's a tough one. In my podcast I forgot to mention Fall of Eagles, a BBC miniseries(?) from the 1970s that includes some of the important diplomatic events. But films that actually cover the war are proving nearly impossible to identify and locate. If you've got suggestions, please let me know.


Fall of Eagles (also on YouTube!)
La Commune (Paris, 1871)
1864 not even FP War, but the Second Schleswig War between Prussia & Denmark is pretty close
1871 just discovered this is on Amazon Prime
New Babylon silent from from Soviet Union, available on YouTube
Last Cartridges A historical artifact in itself! An 1897 one-minute silent from from Georges Méliès
Field of Honour

I'm also still looking for more films associated the FP War and Paris Commune as identified on Wikipedia.

The Fall of Paris by Alistair Horne

Remember to follow along & chime in on my geeklist/discussion) for all of my FP War explorations. If you're a wargamer on social media, follow me on Twitter (@WargamesToGo). Feedback is always welcome.

Direct download: WGTG_13-1_Franco-Prussian_War_Introduction.mp3
Category:general -- posted at: 7:39pm PDT